So over the most recent weekend I attended Lords of War,
When prepping for this one the missions are very similar to something you would find in an ETC formatted event, this means there is a huge focus on end game scoring and conserving kill points. When you see a mission format like this it just screams board control and attrition, this is definitely something taken into account when I list build.
A quick breakdown of what I ran at this event was;
old one eye
broodlord
broodlord
neurothrope
150x termgants with spike rifles
15 stealers
4 venomthropes
6 biovores
- primus
20 neophytes
and a handful of points up my sleeve to use spore field every game.
Now this list on paper doesn't look like it packs much of a punch as I decided to sub out a lot of my shooting options to buffer my usual gaunt carpet as well as a few hidden combat characters to fight my way out of any units that might threaten the gaunts at close range. The idea behind this list was 100% to engage in an attrition war with every one of my opponents and back myself to come out on top when we start trading punches over 5 turns which inevitably leaves me on top to hold the end game objectives, along with giving me serious board control to rack up maelstrom points and keep a hold on any sort of early lead I can get.
When it comes to conserving kill points I reinforce the points I covered on the Normal Blokes Podcast, for those of you that didn't have the opportunity to listen to that, using the tendrils or tails of the gaunt units to keep myself under my -1 to hit aura along with being very particular with which models i remove when being shot at, I usually end the game with a handful of gaunts left from most units and still one full squad, this really just piles on how hard it already is to get points off this sort of nid army.
In the next post I'll do a bit of a breakdown of my 5 games and how i felt going into them, in short the nids went 5-0 scoring 100/100 battle so another solid showing, but the lists i played against were;
Rd1: custode alarus terminator star + gulliman
Rd2: Thousand son smite battery + 70 tzangors
Rd3: guard catachan horde + shadowsword and the Saint
Rd4: Plaguebearer horde + bloodletter bomb + plague drones
Rd5: custode bikers + a catachan carpet
Next tournament on the calendar is Hero-con in two weeks time, Something very different might come out for this one so stay tuned!
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I'm intrigued by your list composition. What hive fleet did you choose? Why 20 Neophytes? What do you do about enemies who don't need LOS targeting your venomthropes?
ReplyDeleteI'm guessing for the hand flamers. Because they are pistols, he can keep them wrapped up in combat and still get shots off.
ReplyDeleteAck, was thinking Acolytes.
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